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Jak and daxter pc download
Jak and daxter pc download












jak and daxter pc download
  1. #Jak and daxter pc download code
  2. #Jak and daxter pc download windows

#Jak and daxter pc download code

As a result, when given correct casts, it often produces code that can be directly fed into a compiler and works perfectly. Our decompiler is designed specifically for processing the output of the original GOAL compiler. We manually specify function types and locations where we believe the original code had type casts (or where they feel appropriate) until the decompiler succeeds, then we clean up the output of the decompiled code by adding comments and adjusting formatting, then save it in goal_src. To help with decompiling, we've built a decompiler that can process GOAL code and unpack game assets. Here are some screenshots of the renderer: Levels are fully playable, and you can finish the game with 100% completion! There is currently no audio.

jak and daxter pc download

We have a working OpenGL renderer which renders most of the game world and foreground. So far, we've decompiled around 400,000 lines of GOAL code, out of an estimated 500,000 total lines. If you have any questions, please read the FAQ here beforehand. We have a Discord server where we discuss development.

#Jak and daxter pc download windows

We support both Linux and Windows on x86-64. It should be possible to make edits to the code without everything else breaking. For example, the original GOAL compiler supported live modification of code while the game is running, so we do the same, even though it's not required for just porting the game.

  • try to match things from the original game and development as possible.
  • Our GOAL compiler's performance should be around the same as unoptimized C.
  • It shouldn't emulated, interpreted, or transpiled.
  • make the port a "native application" on x86-64, with high performance.
  • create tools to repack game assets into a format that our port uses.
  • create a tool to extract game assets into formats that can be easily viewed or modified.
  • develop our own compiler for GOAL and recompile game code for x86-64.
  • decompile the original game code into human-readable GOAL code.
  • Over 98% of this game is written in GOAL, a custom Lisp language developed by Naughty Dog. This project is to port Jak 1 (NTSC, "black label" version) to PC.














    Jak and daxter pc download